Games Museum
In this section you find some of the early game creation attempts of Gerrit (under the labels Adler, AND, Trimagic) and Frank (Phoenix). They also liked to play commercial games, but more than half of the time was spent being creative with graphics, music and programming. All developments until 1992 took place on an A1000 (Frank, with 2MB Fast-RAM and 30MB hard disk) and A500 (Gerrit, including 512K expansion).
During these years there was no connection to other Amiga groups or developers, besides a few friends who also owned an Amiga. There was no internet or even mailboxes. Everything had to be done from scratch and was learned out of books, magazines or by experimenting.
Most projects look quite embarassing from todays perspective, but they are the testimonies of the golden age of Amiga computing, which will never be forgotten.